The objectives of the project focus on activities aimed to encourage girls to coding and study IT/STEAM.
Through the hackathons and CodingGirl educational platform we will design the learning activities specifically developed for girls and aimed to create a supportive and inclusive learning environment. The innovative living libraries will include role models – girls and women who have succeeded in the tech industry, which can help break down stereotypes and encourage girls to start coding.
Funding Framework: EuP 14-20/Erasmus/KA2 – Cooperation for Innovation and the Exchange of Good Practices
Project start: 1/10/2023
Project end: 30/9/2025
CTI "Diophantus" Budget: 45.096,00 €
Total Project Budget: 250.000 €