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EmpowerED, thriving Edtech ecosystem for better learningCoordinated by European Schoolnet (EUN), a network of 33 education ministries, EmpowerED brings together 11 partners and an expanding group of Associated Partners, to support closer collaboration in the digital education sector in Europe between all levels and sectors, K12, H.E. and VET.

Virtual Reality Labs for Chemistry (VR4CHEMISTRY)The School education in the most vital educational period for students.

INITIATION - Fostering green social innovation and social entrepreneurship in school education The INITIATION project aims to cultivate the social innovation and social entrepreneurship mind-set of high schools and their motivation to become more community oriented and be actively involved in designing solutions for environmental problems that their local societies are facing.

Inclusive teaching and learning of digital and green skills for STEM by leveraging tech hubs and non-formal education G4E (Geeks for Education) encourages collaboration and synergies between school education, industry and non-formal learning settings.

Upskilling of sChools’ teachers to effectively support ONliNe EduCaTionThe main objective of CONNECT project is to reinforce the ability of EU secondary schools to provide high quality and inclusive online education. 

European herItage 3D gamEs platform for teaching mAths IDEA project through experiential action aims to address underachievement in the basic skills of Maths.

Enhancing Youth Entrepreneurship Skills, Careers Guidance and Competences in Agriculture Through a Game based Virtual Reality PlatformThe project aims at producing an innovative educational platform and providing a systematic approach to train and support young people to run successfully their own agribusinesses.

eSafety Label+: Become the next eSafety ChampionThe main objective of the project 'eSL+' is to draw upon (and move beyond) the existing potential of the current eSafety Label infrastructure

Combating Digital Exclusion: Children educate digitally illiterate adults in safe and creative web This project aims to enhance the cooperation between schools and educational institutions across Europe

An innovative virtual reality educational environment for school physics educationThe main aim of the proposed project is to assist students in better studying and learning physics with the utilization of new educational technologies.

Virtual Reality for STEM Entrepreneurship TrainingSTEM sector and ICT industry are demonstrating great growth and the interest of youth people to study STEM, their entrepreneurship skills and spirit has become of strategic importance for the economy and the society of all countries.